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Monday, 15 March 2010

Video walk through - Mark

Firstly, I opened a new document, and set the size to 20cm by 12 cm. I then imported an old scroll texture, lightening it slightly.

Creating a new layer, I used the lasso tool to draw out the ground, and then filled it with the gradient tool to give the illusion of depth to the image.

For the background mountain, (purgatory) I used the same technique then added a lighter gradient.

Finally, for the far away hills, I drew them with the lasso tool, and then added a light peach gradient to give the impression of depth.

For the sun, I used the circular marquee tool and used a gradient that faded to nothing for the suns colours.

Finally, I turned all the layers onto multiply, so that the texture of the paper could be seen through.

For the forest, I used the lasso tool to draw the leaves, then added the branches in the same manner, starting with a darker colour scheme then using a lighter one the further forward I got.

then , using the animation bar, I created a motion tween tool to make the trees slide out of view one by one to leave the desert bare and visible.

For the blinking eyes on Virgil’s wings, I created 20 separate frames and set them to the time scale 0.1 seconds per frame. I then drew each individual eye on each frame, adding a layer above for the half opened eyelid, and another above that for the fully opened eye. Then I made each eye open separately and close again so that the whole thing could be played on a loop without any flaws or jumps in the movie, and so that the eyes looked natural.

For the precipice and the whirlwind in limbo, I created a new document the same size as the previous and filled in the background a dull blue colour. Then, on a new layer, using a 12pnt brush, I painted on the precipice and shaded it. Using the gussian blur filter, I blurred the image so that it appeared to be far away. For the smoke whirling up, I drew on the smoke on a separate layer using a hard brush, and used the gussian blur tool again to make the image look more smoke like.

For hells gates, I used the rectangle marquee to create the initial shape, then on a separate layer I filled the door in with the paint bucket tool with a cool grey colour, and repeated this action to create the detail within the doors. I then used two textures, the bone texture to create the main doors, and the marble texture for the surrounding stonework. Then using a custom font, I wrote the Latin equivalent to “Abandon all hope, ye who enter here.” In a deep red to symbolize blood.

I then added a motion tween to make the door slide up onto the movie as the words “and upon a gate leading to the pit and the lake the words-“ where spoken on my audio.

Finally, for the end scene, I made a new layer and filled it black, then added a motion tween so that the words “This way there never passes a good soul” faded onto the screen.

For my audio, I recorded two associates voices for Virgil and Dante. While Dante’s voice was left untouched, I added an echo to Virgil’s, making it sound demonic and otherworldly. I also added a Gregorian chant in the background, to give a religious yet creepy feel.

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